intro
reasoning about games
concept and design
game systems
special topics
monogame
about
Previous module:
concept and design
Game Systems
The Game Loop
Game Architecture
Action vs. Interaction
Physics
Collision Detection
Next module:
special topics
Game Architecture and Design Patterns
Slide Deck:
Game Architecture and Design Patterns
Video:
Extra Credits: Mechanics as Metaphor 2
Previous submodule:
The Game Loop
Next submodule:
Action vs. Interaction